游民星空 > 网络游戏 > 攻略 > 正文

流放之路3.0版本迷宫改动影响及玩法解析

2017-05-16 17:12:50 来源:游民星空[整理] 作者:未知 编辑:苍梧君

  流放之路3.0版本迷宫改动影响及玩法解析,本期小编给大家带来的是3.0新版本的迷宫玩法分析,一起来看看吧!

游民星空

  由于3.0版本难度的改变,我们将会移除普通,残酷迷宫,并且将会作出一些巨大的修改,让新的迷宫展现在玩家眼前。

  Currently, there is one version of the Labyrinth per difficulty, each granting two ascendancy points, with a final Labyrinth found through maps that brings the total of ascendancy points to eight. The ascendancy trees were designed from the start to accommodate eight points, and specifically that those points be distributed in groups of two. Each time you gain ascendancy points you have the potential to reach a new major ascendancy passive.

  现在的迷宫的话是每个难度一个迷宫,而且每次完成以后会给予玩家2点升华点,最后2点升华点需要玩家在异界地图中完成试炼并且通过“女神”来打开终极迷宫,当完成以上这些步骤玩家才能获得8点升华点。当完成迷宫的时候玩家可以接触到并且选择自己喜欢的升华职业。

  We want to maintain this structure for The Fall of Oriath. There will still be four total Labyrinths, they'll each award two ascendancy points, and they will each require you to complete a series of trials, though the total number of trials is being reduced.

  在3.0新版本中,我们将会保留原本的形式,玩家依然需要跑4次迷宫,并且每次只奖励玩家2点升华点,而且每个迷宫都有前置的试炼需要完成,但是需要完成的试炼的总数将会减少。

  You'll still need to complete six trials to gain access to the Aspirants' Plaza via the Sarn Encampment. From here you will be able to access all four versions of the Labyrinth, as long as you have fulfilled their requirements. The requirements for all of the Labyrinths as of The Fall of Oriath will be:

  Normal-equivalent Labyrinth: Six trials.

  Cruel-equivalent Labyrinth: Three trials, as well as completion of the previous Labyrinth.

  Merciless-equivalent Labyrinth: Three trials, as well as completion of both previous Labyrinths.

  Endgame Labyrinth: Six trials, as well as completion of all previous Labyrinths.

  玩家依然需要完成6个试炼来进入试炼者广场。所有难度的迷宫都由这个地图点进入。但是想开启所有迷宫玩家需要做到以下要求。

  普通迷宫:完成6个试炼

  残酷迷宫:完成3个试炼,同时完成普通迷宫

  无情迷宫:完成3个试炼,同时完成残酷迷宫与普通迷宫

  终极迷宫:完成6个试炼,同时完成普通,残酷,无情迷宫

  These requirements will all be displayed on a UI similar to the master-crafting benches. The UI will show the trials you still need to complete for each Labyrinth, including the Endgame one.

  这些要求会在UI中显示,UI中还会显示每个迷宫需要完成的试炼,包括终极迷宫需要完成的试炼。

  Because the point at which you may unlock the second and third labyrinths are going to differ (you won't necessarily be anywhere near the Sarn Encampment), the Aspirants' Plaza will have a Waypoint that, once activated, lets you return to it at any time.

  由于玩家现在需要完成前置迷宫,这一点改变会与之前不同,所以我们在试炼者广场中增加了传送点,激活后玩家可以随意的直接传送到试炼者广场。

  Much of the feedback we've received since the Labyrinth was added focused on the length and difficulty of the Labyrinth itself, so for the first Labyrinth we are removing some of the areas in the leadup to each fight with Izaro. You will still fight Izaro three times, but the time between each fight will be significantly shorter. This also means that a failed run will generally feel less bad, since you'll be able to regain lost ground more quickly. We will also be looking at ways to simplify certain mechanics in the earliest Labyrinth.

  我们收到了很多关于迷宫长度和难度的建议,所以在一般难度的迷宫我们将会取消掉一些地区让玩家更快的跟伊泽尔对战,但是玩家还是需要击败3次伊泽尔。希望挑战失败的玩家不会再觉得跑迷宫那么痛苦了,因为现在能更快的完成迷宫。现在我们还在考虑其他方式修改简化游戏前期的迷宫(猜测,迷宫复杂程度会根据迷宫难度改变)

  You may also gain access to later Labyrinths at different levels to what is currently the case, so we'll be trying to ensure that the Labyrinth areas line up with the expected levels of the players running them.

  不同等级的玩家也许可以直接到后期的迷宫,不过我们还在确定迷宫不同地区的难度并且我们希望不同的迷宫对应不同等级的玩家。

  For Labyrinth speed-runners, the way we handle tracking your run will change as well. Your run will count as having been started from the moment you choose which Labyrinth you want to run. As soon as you do that, the door opens and the timer begins.

  对于那些迷宫的速跑玩家,现在迷宫的计时方式有些改变。时间是从你选中迷宫的时候开始计算的,当试炼者广场的迷宫大门打开时,秒表就开始计算。

  To summarise: though the moment-to-moment Labyrinth gameplay will be much the same in 3.0.0, the amount of time you spend accessing and running through the early labyrinths will be significantly shorter, simpler, and you'll be able to access all versions of the Labyrinth from the Aspirants' Plaza.

  总结:在3.0中迷宫需要一步一步的递进形式来开启,迷宫的难度将会修改并且不会像以往一样耗费那么多的时间,现在不同难度的迷宫只需要去试炼者广场就可以进入了。

更多相关资讯请关注:流放之路专区

游民星空APP
随时掌握游戏情报
code
    没有任何记录
休闲娱乐
综合热点资讯
单机游戏下载
好物推荐
游民星空联运游戏