星际战甲跑酷2.0登场 战争框架U17更新文稿

2015-08-03 15:01:47 来源:178 作者:未知 编辑:游走小强 浏览:loading

改变   

  以下是对所有游戏模式应用的改变

  犀牛p基础护甲从190提升到275

  冰男p基础护盾从150提升到175

  nyxp 基础护盾从100提升到125

  nyxp 基础护甲从15提升到50

  火妹子p基础护盾从100提升到125

  磁力妹p基础血量从75提升到100

  苏普拉做了几处更改

  换弹时间到3秒

  备弹为1080

  弹夹为180

  基础伤害从35到45

  我们对所有任务中的环境做了不少提升,从g佬飞船的多处更改开始,未来我们会对更多的场景进行类似的光照更改

  地球的间谍房间多了个秘密花园(不是啦。。是房间))

  修改集团队友的命令盘来让它不显得很干扰

  降低木星救援任务的地图大小

  所有派系的箱子现在分为常见和稀有,而且有自己的掉落表

  ash的零件掉落方式现在改成跟奶爸一样了

  升级c佬常见和稀有箱子的视觉效果来显得更显眼

  提升任务中箱子和狗牌的数量

  移除玩家与c佬船员头盔的碰撞计算

  提升虚空防御任务的指路系统

  提升多个场景中路和走廊的环境音效效果

  搬运者的吸取不再会在玩家流血的时候拾取东西

  奋力一掷mod现在在打中敌人之后会加速

  玩家现在在业报中如果参与玩家太少会收到警告信息

  提升业报AI的重生到玩家完成的项目旁边

  对业报中的敌人的攻击行为进行了一些调整

  提升虚空商人虚空币兑换控制台里面东西的队列

  通信框里面的莲花姐被给予了PBR技术

  斯特郎,大砍刀,菜刀被给予了PBR技术

  现金掉落被给予了PBR技术

  一些道场元素被给予了PBR技术

  布莱顿(包括mk1版)被给予了PBR技术

  狼牙p被给予了PBR技术

  感染船员现在使用了新的高质量模型

  库伯宝宝现在有新的待机动画了

  库伯倒地/复活指示现在全员都能看到了

  小丑的分身现在因为性能原因不再显示装饰品了

  加大守护在资料库里面的体积

  将动物本能的分类由守护改成伴侣

  玩家现在能够在市场看见更多的摇头娃娃细节细节

  引灵的致命诱惑现在会使所有敌人跑过来引灵的身边

  调整火箭筒的爆炸冲击和范围

  低于3段的玩家在中继站试着进入集团菜单的时候会收到信息

  敌人现在会掉一摞钱,范围从小型10-50中型75-150大型150-300

  蛟龙p现在有150基础护甲

  降低堕落船员的攻击范围

win10的使用者们

  如果你升级到win10的话,我们提醒一下记得升级你的驱动

  Fixes:

  Fixed an issue where leaving a Clan while in the Solar Map would leave the Dojo node still available for selection, causing a crash if clicked.

  Fixed the Host’s Squad UI losing functionality if a Mission was cancelled during final countdown to Mission Start.

  Fixed red Revive markers becoming stuck on the minimap after you’ve revived a downed Kubrow.

  Fixed Kubrow not appearing on the minimap.

  Fixed an issue preventing players from seeing Immortal Skins or Helmets when previewing Warframes or Weapons.

  Fixed Lisets flying through each other in the Relay docking station.

  Fixed enemies having difficulty jumping down ledges in Void Defense Missions.

  Fixed the Equilibrium Mod not showing the correct popup notification icons.

  Fixed an issue causing Clan trade taxes for one player to match the other player’s Clan tax after a trade, despite trade tax in a Dojo being set to zero.

  Fixed an issue caused by spamming the tutorial button in the Foundry, Arsenal or Mod Upgrade menu causing the game to freeze.

  Fixed several visual issues on Grineer tilesets.

  Fixed the Clan List not updating when a pending member accepts a Clan invite.

  Fixed a stretched button overlapping over text in the Mod Upgrade menu.

  Fixed an error caused by using the right thumbstick on a controller or gamepad when customizing the Liset.

  Fixed an issue preventing players from being removed from Alliance chat when they’re removed from a Clan.

  Fixed an issue where editing the pause menu can be accessed when editing the Liset’s interior colors, creating additional UI on top of the color picker.

  Fixed the Scindo Prime not properly having bullet parry FX.

  Fixed players being able to bypass the Plate Puzzle in the Law of Retribution Trial by using Decoy / Switch Teleport or Wormhole.

  Fixed players being unable to navigate the ‘Featured’ tab in the Market with a controller. Players can now use LB/RB to navigate these tabs.

  Fixed the Login Bonus’ description being cut off in Italian.

  Fixed the Recent Players list showing all players as having a default icon.

  Fixed Hydroid’s Undertow not being affected by duration or range Mods.

  Fixed opening and closing the World State Panel leaving a progress bar stuck at the top of the Navigation UI.

  Fixed Trial descriptions in the lobby going out of bounds off the screen.

  Fixed the text that appears in the Mod Tutorial showing behind the Chat box, cutting off some of the text in various languages.

  Fixed some Ukrainian characters appearing as * instead of the proper letters.

  Fixed some issues causing Clients to freeze upon loading into a Trial.

  Fixed pressure-plate buttons in Trials not changing to blue when stepped on / activated.

  Fixed an issue causing players to be trapped inside a room if a host migration occurs when Clients are unable to properly see broken windows on Corpus ship tilesets.

  Fixed the Raksa Kubrow’s Howl sometimes not playing.

  Fixed the Mission countdown timer freezing for Clients if the Host cancels a Mission during the countdown.

  Fixed players being unable to join their Friend’s squad through the Friends list in the Communication menu.

  Fixed an issue preventing Vay Hek or the G3 from spawning in the Phase 2 of the Law of Retribution Trial.

  Fixed an issue preventing apostrophes from appearing in game text.

  Fixed an issue causing the ‘time remaining’ text on timed deals to overlap in certain languages.

  Fixed some credit prices that were not quite properly aligned in Baro Ti’Keer’s wares.

  Fixed an issue preventing Founder statuses other than Grandmaster from displaying on profiles.

  Fixed the Master Volume slider in the options menu not responding to mouse clicks.

  Fixed an issue where the base damage from jump attacks was not properly reflected in the Arsenal.

  Fixed Sentinel dioramas not properly displaying in the Codex.

  Fixed the Charge Rate stat in the Arsenal showing red for a faster charge and green for a slower charge, instead of the other way around.

  Fixed the Charge Rate stat not reflecting a change when equipping Mods that change Fire Rate.

  Fixed the Lotus occasionally broadcasting transmissions about the Infested on non-Infested Survival Missions.

  Fixed Kubrow visually clipping through the top of their stasis dome when being revived from stasis or rushed from incubation.

  Fixed Mirage’s clones from Hall of Mirrors doing full damage to the Juggernaut.

  Fixed the Chat tab overlapping the ‘Purchase’ icon for the Anku when displayed in Spanish or Russian.

  Fixed Valkyr’s Warcry stacking multiple times on Squad members when Eternal War Augment is equipped.

  Fixed an issue causing explosions to do double damage to players and enemies.

  Fixed fire rate Mods not allowing charge weapons like the Ogris or Opticor to fire.

  Fixed an issue causing players to be stuck in iron sights with the Tonkor when firing immediately after a quick melee.

  Fixed some incorrect spacing on Corpus hacking terminals.

  Fixed an issue that would occur when selling items from inventory.

  Fixed the Mod section of the Codex featuring a useless button prompt.

  Fixed an issue preventing players from rotating their character when using a controller or gamepad.

  Fixed an issue preventing facial animations in Transmissions from properly playing.

  Fixed the positioning of the ‘Give Weapon’ context action when interacting with Rescue hostages.

  Fixed players being able to apply DNA Stabilizers to Kubrow at 100% Integrity.

  Fixed an issue preventing arrows from showing up in a Warframe’s hand when previewing a bow weapon.

  Fixed an error that would occur when entering a non-number value into Dojo Research Contribution.

  Fixed some item text descriptions within the Dojo extending outside of bounds.

  Fixed an issue preventing dual wield weapons from being able to hit with each hand.

  Fixed an incorrect increase to proc chance for automatic weapons with multishot Mods installed.

  Fixed an issue preventing some textures from being properly illuminated by light sources.

  Fixed an issue that would occur when attempting to keybind R3 on a controller or gamepad.

  Fixed an issue caused by building the Odonata while the Archwing Quest is still inactive, causing an error when activating the quest in the World State Window.

  Fixed some transmissions not playing in the Tutorial Rescue Missions.

  Fixed quotation marks appearing as asterisks in Sanctuary lore entries localized for other regions.

  Fixed a crash that would occur when a player leaves a squad before a session has finished being created.

  Fixed Warframe heads being cut off on camera when players preview Immortal Skins.

  Fixed some destructible environments sometimes causing visual issues for their surroundings (such as breakable locker doors).

  Fixed stats in the View Mission Progress screen displaying outside of the screen in Archwing Missions.

  Fixed occasional issues in the visual FX of Mirage’s Eclipse.

  Fixed an issue preventing players from exiting the Market when pushing ‘escape’ on a controller / gamepad.

  Fixed an issue preventing blueprints from displaying in the Foundry.

  Fixed Oberon being able to cast other Abilities while moving if he casts Smite, followed immediately by a second Ability.

  Fixed the camera sitting too close to two handed melee weapons in the Codex, preventing you from seeing the majority of the weapon.

  Fixed a barrel on the Infested Corpus Ship tileset that Clients cannot pass through when destroyed, preventing them from obtaining any loot near or behind the barrel.

  Fixed Trinity’s Well of Life Augment not properly using strength Mods to increase the chance to drop Health Orbs.

  Fixed Limbo’s Cataclysm persisting for Clients after the effect has expired for the Host.

  Fixed weapon attachments in the Arsenal not displaying ‘Physique’ under Appearance when viewing Bows.

  Fixed an issue where bow skins will apply their effect to arrows when a unique arrow skin is already equipped.

  Fixed some Radiation damage weapons not properly applying damage to Nova’s Antimatter Drop absorption.

  Fixed Ash’s Bladestorm locking players into a multi-strike animation against Synthesis targets.

  Fixed the Venka Claws not being visible to Clients when they are the only weapon equipped.

  Fixed Excalibur’s Radial Blind animation repeating if its activation is interrupted by a knockdown, or the use of another Ability Power.

  Fixed the End of Mission screen not displaying correct stats when there are multiple levels of Affinity earned.

  Fixed an issue causing sniper scopes to remain on the screen after the player dies.

  Fixed players navigating on the Relay causing other players to still see where your Warframe was previously standing.

  Fixed an issue causing arrow skins to linger after being previewed.

  Fixed an issue causing the Extract or Battle screen not to appear on Defense Missions after a Host Migration occurs when all enemies have been killed.

  Fixed players not being able to see bleedout times on Squad members when the Show Teammate Names option is turned on.

  Fixed the Biocatalyst in Grineer Sabotage Missions on Earth being improperly labeled as ‘Grineer Toxin’.

  Fixed Host Migration on Mobile Defense Missions causing the Objective and Datamass to disappear.

  Fixed downed Capture targets getting back up after a Host Migration.

  Fixed Saryn’s Miasma making corpses invisible on use.

  Fixed Excalibur’s Exalted Blade’s energy waves not being stopped by Corpus Nullifier shields.

  Fixed Excalibur’s Exalted Blade improperly taking on stances from other equipped melee weapons and vice versa.

  Fixed an error that would occur when choosing a color customization for an item that was previously set to Default.

  Fixed Excalibur Prime’s sword being at an incorrect position in his Codex diorama.

  Fixed Overshields not showing as the proper color in the Squad UI.

  Fixed Simulacrum scans not appearing as +0 when the cap has been reached.

  Fixed diorama audio playing twice when opened.

  Fixed players getting an option to rejoin Missions they’ve disconnected from after the Mission itself has been completed or no longer exists.

  Fixed players not properly being able to use purchased Revives.

  Fixed kills earned by Mesa’s Peacemaker not properly counting as kills for the player.

  Fixed Clients seeing Excavator Power percentages with decimal places.

  Fixed Radiation damage effects on swords and daggers lingering after the proc has expired.

  Fixed the Jackal and Zanuka’s missile attacks being wildly inaccurate or firing directly into the floor.

  Fixed the Clan Log no longer showing entries after constructing the Orokin lab.

  Fixed some potential visibility issues that would occur when entering a Conclave match on the Grineer Settlement tileset.

  Fixed an issue in Excavation Missions where the first Excavator being destroyed before the next one spawns prevents future Excavators from spawning.

  Fixed headshot multipliers not correctly reading as 2.0 in the Conclave Arsenal.

  Fixed players experiencing a loss of functionality when opening the Pause Menu immediately after opening the Conclave Menu in the Liset.

  Fixed several collision issues in the Underwater Sealab Conclave tileset.

  Fixed a visible hole in the Underwater Sealab Conclave tileset.

  Fixed an issue where the Steel Charge Aura had a duplicate stat in the description.

  Fixed various localization issues.

更多相关资讯请关注:星际战甲专区

上一页 1 2 3
友情提示:支持键盘左右键“← →”翻页
游民星空APP
随时掌握游戏情报
code
焦点推荐
精彩视频
热门攻略
热点资讯
战甲欣赏